Write the story only you can tell — your money, your family, the year everything changed. Jelly turns it into a finished cinematic film: your cloned voice, a generated scene for every line, no stock footage, no watermark. You pay per picture, never per month. Most films: $1–7 all in.
Eight-second excerpts of finished renders — long-form films from Trey's library, an episode of Digital Gold Diggers, and vertical shorts from our own channels. Every frame is generated; nothing is stock. Tap any card for the full piece.
Not niches. Not trends. The stuff of an actual life. Tap one.
The stories above are prompts, not the product. Faceless channel, explainer series, a cast of recurring characters, a feed that turns itself into episodes — the studio takes whatever you bring and renders it. It goes as far as your mind does.
Paste it, dictate it, or start from a one-line idea and let the studio draft. Either way you hold the pen — the studio only illustrates what you approve.
Point an RSS feed at the studio. It polls every 15 minutes and every new post becomes an episode draft in your voice, waiting for your yes.
The writers’ room runs several large language models — one drafts, another reads it back and critiques — and you approve the final cut, or rewrite it.
Mint a cast: name them, describe them, lock their look. They come back scene after scene, film after film, without drifting.
Give each channel a creator model — its format, its pillars, its cadence — and every script it writes stays in that personality’s voice.
Clone yours from a short sample, or audition and lock a house voice per character. Narration, dialogue, both.
Feeds and Autopilot are switched on per account during the beta — ask when you sign in.
Paste the story you already wrote, or draft it with help — either way you edit every word before anything is spent.
Your cloned voice with word-level timing, shaped in a real EQ studio — so it still sounds like you at minute nine.
Every beat becomes its own generated cinematic frame — your characters, one locked art style, zero stock footage.
Animate only the shots that earn it. Per scene, priced before you click, off by default.
Captions, soundtrack, compose. Publish to YouTube from the studio or download the MP4 — no watermark, ever.
Every render prints an itemised receipt while it runs — GPU time at our cost plus a flat $0.35 per finished minute. Failed renders are never charged. Credit never expires. And there is no subscription, which makes this button decorative:
That is one video of 6 minutes — about $0.80 a finished minute. There is no subscription, no seat fee and no monthly minimum, and credit you buy does not expire.
These are measured averages across recent renders, not a quote. Every project gets its own itemised estimate before it renders, and an itemised receipt after. Failed renders are never charged.
You buy credit up front and spend it a render at a time. A $10 pack is $9.41 of credit — the difference is Stripe’s card processing fee, and we do not add anything on top of it. We would rather print that than round the price to $10.61 and hide it.
The meter in Act III is the receipt from the film at the top of this page — $3.04 all in, $0.89/min — not a quote for yours. The render-ops half is fixed at $0.35 a finished minute; the compute half depends on what your scenes actually take to make. The studio shows you that receipt while the render is still running, not a month later.
| Tool | Per finished minute | Published limits |
|---|---|---|
| Jelly Studio | $0.55 – $0.95 | stills render · no subscription · beta cap 9:00 |
| Zebracat | $0.50 – $1.30 | 5-minute cap |
| StoryShort | $0.58 – $1.56 | — |
| NoLang | $0.76 – $1.00 | 3-minute cap on Standard |
| Vidnoz | $1.33 – $1.80 | 60-minute cap |
| Argil | $1.49 – $1.56 | — |
| TubeGen | $1.94 – $2.47 | 30-minute cap · no free trial · no refunds |
Figures read off each vendor’s public pricing page on 15 August 2026, converted to dollars per finished minute. Subscription rates assume 100% of the monthly quota is used — leave any of it unused and the real rate is higher. Plans change; check before you buy. Our own range is measured across recent long-form renders, all in — those are stills renders, and a video with generated motion over its scenes costs more per minute than the row above. The calculator higher up the page prices both.
Put a card on file and Stripe places a $0 verification hold — nothing is charged. A $10 promotional starter credit lands on your balance, and it covers the stills pipeline: scripts, transcripts, voice and still scenes. Animated motion runs on purchased credit only, so a fully animated video means topping up first — we would rather say that here than let you find it at the render button. Top up with a pack whenever you want to; there is no minimum and no renewal date. Every render draws down the balance by its own itemised cost, and the receipt shows compute, ops and wall-clock time. Stop by not rendering — there is nothing to cancel.
Jelly Studio is invite-only while the render fleet is small enough that everyone gets the whole machine. Every build is dated in the changelog — this is v1.3 — and the feedback box inside the studio files a real ticket that a person reads.
Invite-only while the render fleet is small enough that everyone gets the whole machine. A $10 starter credit is waiting behind the card form — nothing is charged until you spend it.
Tell us what you want to make. Invites go out in small batches, and a $10 starter credit — enough to take a script all the way to finished still scenes — is waiting on the other side of the card form.