✦ FEATURE PRESENTATION · NO SUBSCRIPTION ✦

Your life is already a motion picture.
We just develop the film.

Write the story only you can tell — your money, your family, the year everything changed. Jelly turns it into a finished cinematic film: your cloned voice, a generated scene for every line, no stock footage, no watermark. You pay per picture, never per month. Most films: $1–7 all in.

$10 starter credit on signup · nothing charged until you spend it
The Lady — a Jelly Studio character
Digital Gold Diggers — demo reel
The Quiet Exit
a film about one payday · 3:24
$3.04
NOW SHOWINGNO SUBSCRIPTIONNO WATERMARKYOUR VOICE, CLONEDNO STOCK FOOTAGE, EVERFAILED RENDERS $0.00NOW SHOWINGNO SUBSCRIPTIONNO WATERMARKYOUR VOICE, CLONEDNO STOCK FOOTAGE, EVERFAILED RENDERS $0.00
NOW SHOWING — MADE HERE

See what comes out the other end.

Eight-second excerpts of finished renders — long-form films from Trey's library, an episode of Digital Gold Diggers, and vertical shorts from our own channels. Every frame is generated; nothing is stock. Tap any card for the full piece.

TREY'S LIBRARY · #23
The Quiet Exit — My Money Mindset
3:24 · $3.04 all in
DIGITAL GOLD DIGGERS · EP 1
Digital Gold Diggers — “You can bake a GPU”
0:31 clip · Facebook
OUR LADY · SHORTS
KC Housing Daily — Aug 10
0:30 short · YouTube
TREY'S LIBRARY · #19
The Three-Account System
8:44 · $5.56 all in
OUR LADY · SHORTS
The $320 Shark Styler — Who Should Skip It
0:40 short · YouTube
TREY'S LIBRARY · #22
The Millionaire Teacher Next Door
8:38 · $4.49 all in
OUR LADY · SHORTS
The First-Apartment Cheat Code in Your Laundry Nook
0:30 short · YouTube
TREY'S LIBRARY · #16
David & Cooper: Two Ways to Save
0:29 · $0.73 all in
OUR LADY · SHORTS
Everyone Says Vintage Suitcases Are Clutter. $10 Proved Them Wrong
0:45 short · YouTube
9 excerpts · tap 🔊 to hear · tap a card for the full piece
ACT I — THE STORY

What picture will you make first?

Not niches. Not trends. The stuff of an actual life. Tap one.

— TITLE CARD —
The Quiet Exit — how I finally stopped living for payday.
narrated in your cloned voice · a generated scene for every line · this one cost $3.04 all in · a real render
INTERLUDE — YOUR STUDIO, YOUR RULES

Not a menu of canned scripts.
Bring your own everything.

The stories above are prompts, not the product. Faceless channel, explainer series, a cast of recurring characters, a feed that turns itself into episodes — the studio takes whatever you bring and renders it. It goes as far as your mind does.

01Direct · Script step
Your script, word for word

Paste it, dictate it, or start from a one-line idea and let the studio draft. Either way you hold the pen — the studio only illustrates what you approve.

02RSS Feeds · Autopilot
Your feeds, on autopilot

Point an RSS feed at the studio. It polls every 15 minutes and every new post becomes an episode draft in your voice, waiting for your yes.

03Script Review
More than one writer in the room

The writers’ room runs several large language models — one drafts, another reads it back and critiques — and you approve the final cut, or rewrite it.

04Characters · Styles
Your own characters

Mint a cast: name them, describe them, lock their look. They come back scene after scene, film after film, without drifting.

05Creator Models
A personality per channel

Give each channel a creator model — its format, its pillars, its cadence — and every script it writes stays in that personality’s voice.

06Voices
Your voice, or a cast of them

Clone yours from a short sample, or audition and lock a house voice per character. Narration, dialogue, both.

Feeds and Autopilot are switched on per account during the beta — ask when you sign in.

ACT II — THE MAKING

Five reels.
You hold the pen the whole way.

REEL 01
Script

Paste the story you already wrote, or draft it with help — either way you edit every word before anything is spent.

REEL 02
Voice

Your cloned voice with word-level timing, shaped in a real EQ studio — so it still sounds like you at minute nine.

REEL 03
Scenes

Every beat becomes its own generated cinematic frame — your characters, one locked art style, zero stock footage.

REEL 04
Motion

Animate only the shots that earn it. Per scene, priced before you click, off by default.

REEL 05
Premiere

Captions, soundtrack, compose. Publish to YouTube from the studio or download the MP4 — no watermark, ever.

ACT III — THE BOX OFFICE

One ticket. One film.
No season pass.

Every render prints an itemised receipt while it runs — GPU time at our cost plus a flat $0.35 per finished minute. Failed renders are never charged. Credit never expires. And there is no subscription, which makes this button decorative:

ADMIT ONE — LIVE METER
$0.00
· compute at cost — render · 2 jobs$0.00
· render ops · 3.4 min × $0.35$0.00
The Quiet Exit” · 3:24 · a real render, a real receipt · overruns capped, we absorb the rest
ACT IV — THE PRICE OF ADMISSION

The most affordable way to make faceless videos.
Pay only for what you render.

$1–7
per finished long-form video of stills · motion priced separately · no subscription
  • A typical long-form video runs $1 to $7 all in. Our 8:44 benchmark render cost $5.56. Both of those are stills renders, which is what the film on this page is; generated motion adds about $2.70 per animated minute on top, and the calculator below quotes it before you spend anything.
  • Every render shows you an itemised receipt: GPU time at our cost ($0.16 – $0.55 per finished minute across recent renders) plus a flat $0.35 per finished minute. No markup games, no monthly bill, no expiring quota.
  • Failed renders are never charged. Not partially, not at all.
  • If a render overruns its estimate on repair passes, your bill is capped at the estimate and we absorb the rest.
  • No subscription, no seat fee, no monthly minimum. Credit you buy does not expire.
  • Beta maximum length is 9:00. It is proven clean to just under nine minutes; longer is coming.
Price your month
Still scenes get a slow camera move. Animated scenes run a second model over them — that pass is most of the cost of a video, so this slider moves the number more than the other two.
$4.80 per video
$38.40 a month, for 8 videos
That is $111 a month less than TubeGen Starter, published at $149/mo (checked 16 August 2026) — and you pay it only in the months you render.
How is this computed?
GPU time for still scenes, at what it costs us$2.70
Render operations, a flat rate per finished minute$2.10

That is one video of 6 minutes — about $0.80 a finished minute. There is no subscription, no seat fee and no monthly minimum, and credit you buy does not expire.

These are measured averages across recent renders, not a quote. Every project gets its own itemised estimate before it renders, and an itemised receipt after. Failed renders are never charged.

— PREPAID CREDIT PACKS —

You buy credit up front and spend it a render at a time. A $10 pack is $9.41 of credit — the difference is Stripe’s card processing fee, and we do not add anything on top of it. We would rather print that than round the price to $10.61 and hide it.

ADMIT ONE — CREDIT PACK
$10.00
credit$9.41
Stripe fee$0.59
ADMIT ONE — CREDIT PACK
$25.00
credit$23.98
Stripe fee$1.02
ADMIT ONE — CREDIT PACK
$50.00
credit$48.25
Stripe fee$1.75
ADMIT ONE — CREDIT PACK
$100.00
credit$96.80
Stripe fee$3.20

The meter in Act III is the receipt from the film at the top of this page — $3.04 all in, $0.89/min — not a quote for yours. The render-ops half is fixed at $0.35 a finished minute; the compute half depends on what your scenes actually take to make. The studio shows you that receipt while the render is still running, not a month later.

INTERMISSION — THE COMPETITION

What the rest of the shelf charges.

Published price per finished minute across faceless AI video tools, checked 15 August 2026
ToolPer finished minutePublished limits
Jelly Studio$0.55 – $0.95stills render · no subscription · beta cap 9:00
Zebracat$0.50 – $1.305-minute cap
StoryShort$0.58 – $1.56
NoLang$0.76 – $1.003-minute cap on Standard
Vidnoz$1.33 – $1.8060-minute cap
Argil$1.49 – $1.56
TubeGen$1.94 – $2.4730-minute cap · no free trial · no refunds

Figures read off each vendor’s public pricing page on 15 August 2026, converted to dollars per finished minute. Subscription rates assume 100% of the monthly quota is used — leave any of it unused and the real rate is higher. Plans change; check before you buy. Our own range is measured across recent long-form renders, all in — those are stills renders, and a video with generated motion over its scenes costs more per minute than the row above. The calculator higher up the page prices both.

THE SMALL PRINT — BILLING

You are never billed for a month.

Put a card on file and Stripe places a $0 verification hold — nothing is charged. A $10 promotional starter credit lands on your balance, and it covers the stills pipeline: scripts, transcripts, voice and still scenes. Animated motion runs on purchased credit only, so a fully animated video means topping up first — we would rather say that here than let you find it at the render button. Top up with a pack whenever you want to; there is no minimum and no renewal date. Every render draws down the balance by its own itemised cost, and the receipt shows compute, ops and wall-clock time. Stop by not rendering — there is nothing to cancel.

THE SMALL PRINT — QUESTIONS

The fine print, unfined.

What does a finished video actually cost?
Only what you render — most long-form videos of generated stills land between $1 and $7 all in, no subscription. Your receipt itemizes it: GPU time at our cost plus a flat $0.35 per finished minute — our 8:44 benchmark render cost $5.56. Adding generated motion over the scenes is a different product and costs meaningfully more per animated minute; the calculator on the landing page quotes both before you spend anything. You see the itemised receipt while the render is still running, so there is never a number you find out about later.
Is there a subscription?
No. There is no plan, no seat fee and no monthly minimum. You buy prepaid credit in $10, $25, $50 or $100 packs and spend it a render at a time. A $10 pack is $9.41 of credit — the difference is Stripe's card processing fee, and we add nothing on top of it. Credit does not expire, and there is nothing to cancel — stop by not rendering.
What happens when I put a card on file?
Stripe places a $0 verification hold — nothing is charged — and a $10 promotional starter credit lands on your balance. That credit covers the stills pipeline: scripts, transcripts, voice and still scenes. Animated motion runs on purchased credit only, so a fully animated video means buying a pack first. Nothing is billed to the card until you choose to top up.
A render failed. Was I charged?
No. Failed renders are never charged, partially or otherwise. Retry it from the Queue screen at no cost. And if a render that does succeed overruns its estimate on repair passes, your bill is capped at the estimate — we absorb the difference.
How long can a video be?
The beta caps a video at 9:00, and defaults to 5:00. That is not arbitrary: renders are proven clean up to just under nine minutes, and the one longer attempt failed quality review. Longer videos are coming once the fix-up budget scales with length.
Is there a watermark? Can I download it?
No watermark, on anything. You get the finished MP4 to download and use however you like — publish to YouTube from inside the studio, or hand the file to whatever scheduler you already run.
Why is the beta invite-only?
Because the render fleet is small enough right now that everyone in the beta gets the whole machine, and because feedback from a handful of people who actually ship videos is worth more than a signup graph. Invites go out in small batches — email support@tolley.io and say what you want to make.
Whose GPUs is this running on?
Rented cloud GPUs (L40S/H100) for the heavy stages, plus metered APIs where they win on quality. Whatever it costs to render your video is what appears on your receipt as compute.
Can I generate in other languages?
Voiceovers support major languages via F5-TTS and ElevenLabs, and scripts can be generated in any major language.
THE SMALL PRINT — THE BETA

Small on purpose, documented in public.

Jelly Studio is invite-only while the render fleet is small enough that everyone gets the whole machine. Every build is dated in the changelog — this is v1.3 — and the feedback box inside the studio files a real ticket that a person reads.

— ROLL CREDITS —

Directed by you.

Invite-only while the render fleet is small enough that everyone gets the whole machine. A $10 starter credit is waiting behind the card form — nothing is charged until you spend it.

REQUEST AN INVITE

Tell us what you want to make. Invites go out in small batches, and a $10 starter credit — enough to take a script all the way to finished still scenes — is waiting on the other side of the card form.